Card Codex

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17 May 2024: Card library updated.

Dominating Vampire

1RR · Creature — Vampire

When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
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Streambed Aquitects 1UUCreature — Merfolk Scout {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3
Ajani's Presence WInstant Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Fatal Push BInstant Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
Expanded Anatomy 3Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
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