Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Don't Move

3WW · Sorcery

Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.

Similar cards

Color identity:
NameManaTypeText
Goldmire Bridge Artifact Land Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}.
Mistvault Bridge Artifact Land Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}.
Razortide Bridge Artifact Land Razortide Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {U}.
Rustvale Bridge Artifact Land Rustvale Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {W}.
Silverbluff Bridge Artifact Land Silverbluff Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {R}.
Slagwoods Bridge Artifact Land Slagwoods Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {G}.
Tanglepool Bridge Artifact Land Tanglepool Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {U}.
Thornglint Bridge Artifact Land Thornglint Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {W}.
Harmony of Nature 2GSorcery Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Marshaling the Troops 1GSorcery Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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