Card Codex

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17 May 2024: Card library updated.

Don't Try This at Home

1R · Enchantment

If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) {1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.

Similar cards

Color identity:
NameManaTypeText
Blazing Salvo RInstant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Pyromania 2REnchantment {1}{R}, Discard a card at random: Pyromania deals 1 damage to any target. {1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.
Spring-Leaf Avenger 3GGCreature — Insect Ninja Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand. 6/5
Fiery Cannonade 2RInstant Fiery Cannonade deals 2 damage to each non-Pirate creature.
Pitiless Carnage 3BSorcery Sacrifice any number of permanents you control, then draw that many cards. Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Breath Weapon 2RInstant Breath Weapon deals 2 damage to each non-Dragon creature.
Unified Lunge Sorcery Unified Lunge deals X damage to each player, where X is the number of Heads on the battlefield.
Keral Keep Disciples 2RRCreature — Human Monk Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent. 4/3
Noble Purpose 3WWEnchantment Whenever a creature you control deals combat damage, you gain that much life.
Centaur Garden Land {T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
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