Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Doom Blade

1B · Instant

Destroy target nonblack creature.

Similar cards

Color identity:
NameManaTypeText
Horned Helm 2Artifact — Equipment Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Excise XWInstant Exile target attacking creature unless its controller pays {X}.
Cetavolver 1UCreature — Volver Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. 1/1
Hunting Drake 4UCreature — Drake Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2
Glissa, the Traitor BGGLegendary Creature — Phyrexian Zombie Elf First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. 3/3
Foothill Guide WCreature — Human Cleric Protection from Goblins Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Tamiyo's Immobilizer 3UArtifact Tamiyo's Immobilizer enters the battlefield with four oil counters on it. {T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature.
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Temur Charger 1GCreature — Horse Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Temur Charger is turned face up, target creature gains trample until end of turn. 3/1
Out of Time 1WWEnchantment When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
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