M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Civic Guildmage | W | Creature — Human Wizard | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Sunscape Apprentice | W | Creature — Human Wizard | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Without Weakness | 1B | Instant | Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Festival | W | Instant | Cast this spell only during an opponent's upkeep. Creatures can't attack this turn. |
Cathartic Adept | U | Creature — Human Wizard | {T}: Target player mills a card. 1/1 |
Karakas | Legendary Land | {T}: Add {W}. {T}: Return target legendary creature to its owner's hand. | |
Hypnotic Pattern | U | Instant | Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn. |
Arms of Hadar | 3B | Sorcery | Creatures target player controls get -2/-2 until end of turn. |
Flay Essence | 1BB | Sorcery | Exile target creature or planeswalker. You gain life equal to the number of counters on it. |
Astral Steel | 2W | Instant | Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |