Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Doors of Durin

3RG · Legendary Artifact

Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

Similar cards

Color identity:
NameManaTypeText
Thassa's Oracle UUCreature — Merfolk Wizard When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 1/3
Weird Harvest XGGSorcery Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Battlegrace Angel 3WWCreature — Angel Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4
Viashino Grappler 2RCreature — Viashino {G}: Viashino Grappler gains trample until end of turn. 3/1
Soldevi Excavations Land If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1.
Gryffwing Cavalry 3WCreature — Human Knight Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2
Sight Beyond Sight 3USorcery Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Geomancer's Gambit 2RSorcery Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
Kitt Kanto, Mayhem Diva 1RGWLegendary Creature — Cat Bard Druid When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. 3/3
Dromoka, the Eternal 3GWLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5
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