M:tG card similarity search
XXXGU · Sorcery
For each of X target permanents, create X tokens that are copies of that permanent.
Name | Mana | Type | Text |
---|---|---|---|
Dreadwaters | 3U | Sorcery | Target player mills X cards, where X is the number of lands you control. |
Capricious Efreet | 4RR | Creature — Efreet | At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. 6/4 |
Pointy Finger of Doom | 4 | Artifact | {3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. |
Legions to Ashes | 1WB | Sorcery | Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. |
Tempt with Reflections | 3U | Sorcery | Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature. |
Notorious Throng | 3U | Tribal Sorcery — Rogue | Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one. |
Mana Flair | 1R | Instant | Add {R} for each nonland permanent with art by the artist of your choice. |
Giant Secrets | XUU | Instant — Adventure | Conjure X random cards from Giant Secrets's spellbook into your hand. |
Dream Leash | 3UU | Enchantment — Aura | Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent. |
Imperial Mask | 4W | Enchantment | When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask. You have hexproof. (You can't be the target of spells or abilities your opponents control.) |