M:tG card similarity search
WBG · Legendary Creature — Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power. 0/5
Name | Mana | Type | Text |
---|---|---|---|
Minas Tirith Garrison | 3U | Creature — Human Soldier | Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. */5 |
Curse of Hospitality | 2R | Enchantment — Aura Curse | Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. |
Kashi-Tribe Elite | 1GG | Creature — Snake Warrior | Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/3 |
Spellbinder | 3 | Artifact — Equipment | Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4} |
Electrosiphon | UUR | Instant | Counter target spell. You get an amount of {E} (energy counters) equal to its mana value. |
Arcane Endeavor | 5UU | Sorcery | Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost. |
Citadel Siege | 2WW | Enchantment | As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. |
Flesh Reaver | 1B | Creature — Phyrexian Horror | Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you. 4/4 |
Bioplasm | 3GG | Creature — Ooze | Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. 4/4 |
Sabertooth Alley Cat | 1RR | Creature — Cat | Sabertooth Alley Cat attacks each combat if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. 2/1 |