M:tG card similarity search
2GU · Creature — Sliver
All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." 2/2
Name | Mana | Type | Text |
---|---|---|---|
Anavolver | 3G | Creature — Volver | Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." 3/3 |
Idle Thoughts | 3U | Enchantment | {2}: Draw a card if you have no cards in hand. |
Compulsory Rest | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." |
Indoctrination Attendant | 3W | Creature — Phyrexian Cleric | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." 3/4 |
Traverse Eternity | 2UU | Sorcery | Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) |
Rush of Knowledge | 4U | Sorcery | Draw cards equal to the highest mana value among permanents you control. |
Skittering Invasion | 7 | Tribal Sorcery — Eldrazi | Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." |
Psychic Overload | 3U | Enchantment — Aura | Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent." |
Hunter's Prowess | 4G | Sorcery | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." |
Family's Favor | 2G | Enchantment | Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.) |