Card Codex

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17 May 2024: Card library updated.

Dorothea's Retribution

· Enchantment — Aura

Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Fairgrounds Patrol 1WCreature — Human Soldier {1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. 2/1
Dolmen Gate 2Artifact Prevent all combat damage that would be dealt to attacking creatures you control.
Forbidden Orchard Land {T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
Sword of Dungeons & Dragons 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}
Development 3URInstant Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Gruesome Deformity BEnchantment — Aura Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Hunting Kavu 1RGCreature — Kavu {1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. 2/3
Whirlermaker 3Artifact {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Canoptek Scarab Swarm 4Artifact Creature — Insect Flying Feeder Mandibles — When Canoptek Scarab Swarm enters the battlefield, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying. 1/1
Invoke the Ancients 1GGGGSorcery Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.
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