M:tG card similarity search
3UU · Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Name | Mana | Type | Text |
---|---|---|---|
Jayemdae Tome | 4 | Artifact | {4}, {T}: Draw a card. |
Reach Through Mists | U | Instant — Arcane | Draw a card. |
Scepter of Insight | 1UU | Artifact | {3}{U}, {T}: Draw a card. |
Treasure Trove | 2UU | Enchantment | {2}{U}{U}: Draw a card. |
Pop Quiz | 2U | Instant | Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Timesifter | 5 | Artifact | At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken. |
Memory Bank | 1U | Sorcery | Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.) |
Double Negative | UUR | Instant | Counter up to two target spells. |
Contentious Plan | 1U | Sorcery | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. |
Steady Progress | 2U | Instant | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. |