M:tG card similarity search
RR · Sorcery
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Name | Mana | Type | Text |
---|---|---|---|
Jace, Cunning Castaway | 1UU | Legendary Planeswalker — Jace | [+1]: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. [−2]: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." [−5]: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary. Loyalty 3 |
Dash Hopes | BB | Instant | When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. |
Ore Gorger | 3RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. 3/1 |
Covenant of Minds | 4U | Sorcery | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. |
Ballyrush Banneret | 1W | Creature — Kithkin Soldier | Kithkin spells and Soldier spells you cast cost {1} less to cast. 2/1 |
Skittering Horror | 2B | Creature — Phyrexian Horror | When you cast a creature spell, sacrifice Skittering Horror. 4/3 |
Diamond Knight | 3 | Artifact Creature — Knight | Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. 1/1 |
Questing Druid | 1G | Creature — Human Druid | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. 1/1 |
Lavinia, Azorius Renegade | WU | Legendary Creature — Human Soldier | Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. 2/2 |
Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |