M:tG card similarity search
RR · Sorcery
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sudden Demise | XR | Sorcery | Choose a color. Sudden Demise deals X damage to each creature of the chosen color. |
| Chandra, Fire of Kaladesh | 1RR | Legendary Creature — Human Shaman | Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. {T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. 2/2 |
| Access Denied | 3UU | Instant | Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value. |
| Rain of Gore | BR | Enchantment | If a spell or ability would cause its controller to gain life, that player loses that much life instead. |
| Malakir Rebirth | B | Instant | Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
| Alloy Golem | 6 | Artifact Creature — Golem | As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4 |
| Hinder | 1UU | Instant | Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. |
| Justice | 2WW | Enchantment | At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. |
| Nezumi Bone-Reader | 1B | Creature — Rat Shaman | {B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery. 1/1 |
| Myth Unbound | 2G | Enchantment | Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card. |