Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Doubling Chant

5G · Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Airlift Chaplain 2WCreature — Human Cleric Flying When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) 1/1
Gravedigger 3BCreature — Zombie When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. 2/2
Szarekh, the Silent King 1BBBLegendary Artifact Creature — Necron Flying My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. 3/4
Teferi, Temporal Pilgrim 3UULegendary Planeswalker — Teferi Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Loyalty 4
Invigorating Boon 1GEnchantment Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
A-Ellywick Tumblestrum 2GGLegendary Planeswalker — Ellywick [+1]: Venture into the dungeon. (Enter the first room or advance to the next room.) [−2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. [−6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." Loyalty 4
Ellywick Tumblestrum 2GGLegendary Planeswalker — Ellywick [+1]: Venture into the dungeon. (Enter the first room or advance to the next room.) [−2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. [−7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." Loyalty 4
Oriss, Samite Guardian 1WWLegendary Creature — Human Cleric {T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. 1/3
Seafarer's Quay Land Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Champion of Stray Souls 4BBCreature — Skeleton Warrior {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. 4/4
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