M:tG card similarity search
2 · Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
Name | Mana | Type | Text |
---|---|---|---|
Pyroclast Consul | 3RR | Creature — Elemental Shaman | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. 3/3 |
A-Alrund, God of the Cosmos | 3UU | Legendary Creature — God | Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top three cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. 1/1 |
Mistmeadow Skulk | 1W | Creature — Kithkin Rogue | Lifelink, protection from mana value 3 or greater 1/1 |
Sylvan Caryatid | 1G | Creature — Plant | Defender, hexproof {T}: Add one mana of any color. 0/3 |
Bubbling Muck | B | Sorcery | Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}. |
Wandering Graybeard | 3WW | Creature — Giant Wizard | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. 4/4 |
Planar Overlay | 2U | Sorcery | Each player chooses a land they control of each basic land type. Return those lands to their owners' hands. |
Geosurge | RRRR | Sorcery | Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells. |
Sliver Hive | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver. | |
Grand Warlord Radha | 2RG | Legendary Creature — Elf Warrior | Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4 |