M:tG card similarity search
4G · Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Name | Mana | Type | Text |
---|---|---|---|
Promise of Loyalty | 4W | Sorcery | Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. |
Sway of the Stars | 8UU | Sorcery | Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7. |
Choking Fumes | 2W | Instant | Put a -1/-1 counter on each attacking creature. |
Circuits Act | 2R | Sorcery | Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token. |
Ancestral Statue | 4 | Artifact Creature — Golem | When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. 3/4 |
Ambassador Blorpityblorpboop | 3GU | Legendary Creature — Alien Advisor Guest | When Ambassador Blorpityblorpboop enters the battlefield, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness. 3/3 |
Coursers' Accord | 4GW | Sorcery | Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.) |
Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
Spirit en-Kor | 3W | Creature — Kor Spirit | Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. 2/2 |
Eiganjo Uprising | XRW | Sorcery | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. |