Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dovin, Hand of Control

2W/U · Legendary Planeswalker — Dovin

Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Militant Monk 1WWCreature — Human Monk Cleric Vigilance {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/1
Hallowed Healer 2WCreature — Human Cleric {T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold — {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard. 1/1
Caregiver WCreature — Human Cleric {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. 1/1
Zhalfirin Crusader 1WWCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead. 2/2
Wandering Mage WUBCreature — Human Cleric Wizard {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. 0/3
Divine Light WSorcery Prevent all damage that would be dealt this turn to creatures you control.
Bandage WInstant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.
Withstand 2WInstant Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
Kitsune Bonesetter 2WCreature — Fox Cleric {T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent. 0/1
Safe Passage 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn.
Page 7