M:tG card similarity search
16 · Artifact Creature — Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control. 9/9
Name | Mana | Type | Text |
---|---|---|---|
Incubation Druid | 1G | Creature — Elf Druid | {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2 |
Marshmist Titan | 6B | Creature — Giant | This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 4/5 |
Geyser Drake | 2U | Creature — Drake | Flying As long as it's not your turn, spells you cast cost {1} less to cast. 2/3 |
Etchings of the Chosen | 1WB | Enchantment | As Etchings of the Chosen enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Ladies' Knight | 3W | Creature — Human Knight | Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.) 2/2 |
Blossom Dryad | 2G | Creature — Dryad | {T}: Untap target land. 2/2 |
Warden of Evos Isle | 2U | Creature — Bird Wizard | Flying Creature spells with flying you cast cost {1} less to cast. 2/2 |
Argivian Phalanx | 5W | Creature — Human Kor Soldier | This spell costs {1} less to cast for each creature you control. Vigilance 4/4 |
Living Terrain | 2GG | Enchantment — Aura | Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. |
Embodiment of Fury | 3R | Creature — Elemental | Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3 |