Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Draconian Cylix

3 · Artifact

{2}, {T}, Discard a card at random: Regenerate target creature.

Similar cards

Color identity:
NameManaTypeText
Rankle's Prank 2BBSorcery Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures.
Blossom Prancer 3GGCreature — Spirit Reach When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. 4/4
Guildpact Paragon Artifact Creature — Construct Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5
Soul Rend 1BInstant Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep.
Rhystic Deluge 2UEnchantment {U}: Tap target creature unless its controller pays {1}.
Niveous Wisps WInstant Target creature becomes white until end of turn. Tap that creature. Draw a card.
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Titan of Littjara 4UUCreature — Illusion As Titan of Littjara enters the battlefield, choose a creature type. Titan of Littjara is the chosen type in addition to its other types. Whenever Titan of Littjara enters the battlefield or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card. 6/6
Nighthaze BSorcery Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
Primal Might XGSorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
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