M:tG card similarity search
2RR · Sorcery
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.
Name | Mana | Type | Text |
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Wild-Magic Sorcerer | 3R | Creature — Orc Shaman | The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/3 |
Grand Ossuary | Plane — Ravnica | Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk. | |
A-Departed Soulkeeper | Creature — Spirit | Flying If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 | |
In the Eye of Chaos | 2U | World Enchantment | Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value. |
Reverberation | 2UU | Instant | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. |
Explosion | XUURR | Instant | Explosion deals X damage to any target. Target player draws X cards. |
Drain Life | X1B | Sorcery | Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. |
Calamitous Cave-In | 3R | Sorcery | Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard. |
The Fall of Lord Konda | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Faerie Trickery | 1UU | Tribal Instant — Faerie | Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |