Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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2B · Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Similar cards

Color identity:
NameManaTypeText
Whack 3BSorcery This spell costs {3} less to cast if it targets a white creature. Target creature gets -4/-4 until end of turn.
Chaos Harlequin 2RRCreature — Human {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4
Sea's Claim UEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island.
Vilis, Broker of Blood 5BBBLegendary Creature — Demon Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.) 8/8
Brave the Wilds GSorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Barbed Battlegear 3Artifact — Equipment Equipped creature gets +4/-1. Equip {2}
Wellspring 1GWEnchantment — Aura Enchant land When Wellspring enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Burrog Befuddler 1UCreature — Frog Wizard Flash When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. 2/1
Ruination 3RSorcery Destroy all nonbasic lands.
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
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