M:tG card similarity search
UB · Instant
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Name | Mana | Type | Text |
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From Beyond | 3G | Enchantment | Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle. |
Tervigon | X1G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Spawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens. 0/0 |
Coralhelm Commander | UU | Creature — Merfolk Soldier | Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1. 2/2 |
Xorn | 2R | Creature — Elemental | If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. 3/2 |
Skirsdag Supplicant | 2B | Creature — Human Cleric | {B}, {T}, Discard a card: Each player loses 2 life. 2/3 |
Phylath, World Sculptor | 4RG | Legendary Creature — Elemental | When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5 |
Strands of Night | 2BB | Enchantment | {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. |
Disemvowel | 3BB | Sorcery | Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) |
Wet Willie of the Damned | 2BB | Sorcery | Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life. |
Environmental Sciences | 2 | Sorcery — Lesson | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. |