Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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2BB · Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

Similar cards

Color identity:
NameManaTypeText
Sea Hag 4UCreature — Hag When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5
Jolrael, Voice of Zhalfir 2GULegendary Creature — Human Druid At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. 3/3
Lush Growth GEnchantment — Aura Enchant land Enchanted land is a Mountain, Forest, and Plains.
Kavu Recluse 2RCreature — Kavu {T}: Target land becomes a Forest until end of turn. 2/2
Chaos Harlequin 2RRCreature — Human {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4
Ankh of Mishra 2Artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Blinding Spray 4UInstant Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Uncomfortable Chill 2UInstant Creatures your opponents control get -2/-0 until end of turn. Draw a card.
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Korvold, Gleeful Glutton 5BRGLegendary Creature — Dragon Noble This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn. Flying, trample, haste Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard. 4/4
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