M:tG card similarity search
R · Creature — Goblin Shaman
{2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle. 1/1
Name | Mana | Type | Text |
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Kellan, the Kid | GWU | Legendary Creature — Human Faerie Rogue | Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. 3/3 |
Fractal Summoning | XG/UG/U | Sorcery — Lesson | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. |
The Raven's Warning | 1WU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library. |
Dimir Machinations | 2B | Sorcery | Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) |
Goblin Grenade | R | Sorcery | As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target. |
Satyr's Cunning | R | Sorcery | Create a 1/1 red Satyr creature token with "This creature can't block." Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Krark-Clan Grunt | 2R | Creature — Goblin Warrior | Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. 2/2 |
Bog Hoodlums | 5B | Creature — Goblin Warrior | Bog Hoodlums can't block. When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 4/1 |
Redcap Heelslasher | 3R | Creature — Goblin Rogue | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike 2/3 |
Rite of Belzenlok | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create two 0/1 black Cleric creature tokens. III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." |