Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragon Bell Monk

2W · Creature — Human Monk

Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Dream Fighter 2UCreature — Human Soldier Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) 1/1
Jo Grant 2WLegendary Creature — Human Soldier Each historic card in your hand has cycling {2}{W}. ({2}{W}, Discard that card: Draw a card.) Whenever you cycle a card, put a +1/+1 counter on Jo Grant. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/2
Garenbrig Squire 1GCreature — Human Soldier Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.) 2/2
Drifter il-Dal UCreature — Human Wizard Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. 2/1
Chandler 4RLegendary Creature — Human Rogue {R}{R}{R}, {T}: Destroy target artifact creature. 3/3
Monk Idealist 2WCreature — Human Monk Cleric When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. 2/2
Gifted Aetherborn BBCreature — Aetherborn Vampire Deathtouch, lifelink 2/3
Breakneck Rider 1RRCreature — Human Scout Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3
Stronghold Zeppelin 2UUCreature — Human Flying Stronghold Zeppelin can block only creatures with flying. 3/3
Frontline Strategist WCreature — Human Soldier Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. 1/1
Page 145