M:tG card similarity search
2RRRG · Creature — Dragon
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
| Corrosion | 1BR | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents. |
| Zulaport Enforcer | B | Creature — Human Warrior | Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 Zulaport Enforcer can't be blocked except by black creatures. 1/1 |
| A-Urza's Command | 2UU | Instant | Choose two — • Creatures you don't control get -3/-0 until end of turn. • Create two tapped Powerstone tokens. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 2, then draw a card. |
| Restless Spire | Land | Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1. | |
| Hate Mirage | 3R | Sorcery | Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. |
| Molten Sentry | 3R | Creature — Elemental | As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. */* |
| Ashiok, Nightmare Muse | 3UB | Legendary Planeswalker — Ashiok | [+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." [−3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [−7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs. Loyalty 5 |
| Death's-Head Buzzard | 1BB | Creature — Bird | Flying When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. 2/1 |
| Horobi, Death's Wail | 2BB | Legendary Creature — Spirit | Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. 4/4 |