M:tG card similarity search
1G · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
Name | Mana | Type | Text |
---|---|---|---|
Curse of the Fire Penguin Creature | Creature — Penguin | Trample When this creature dies, return Curse of the Fire Penguin to the battlefield. 6/5 | |
Sphere of Annihilation | XB | Artifact | Sphere of Annihilation enters the battlefield with X void counters on it. At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it. |
Heavy Mattock | 3 | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Silver-Inlaid Dagger | 1 | Artifact — Equipment | Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} |
Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |
Dragonloft Idol | 4 | Artifact Creature — Gargoyle | As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. 3/3 |
Resolute Strike | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it. |
Blackblade Reforged | 2 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7} |
Colossal Growth | 1G | Instant | Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn. |
Garruk's Uprising | 2G | Enchantment | When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. |