Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragon Fodder

1R · Sorcery

Create two 1/1 red Goblin creature tokens.

Similar cards

Color identity:
NameManaTypeText
Keeper of the Beasts GGCreature — Human Wizard {G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token. 1/2
Totentanz, Swarm Piper 1BRLegendary Creature — Human Warlock Bard Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. 2/3
Sound the Call 2GSorcery Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
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Hatchet Bully 3RCreature — Goblin Warrior {2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. 3/3
Scour the Desert 3WWSorcery Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Ghoulcaller's Accomplice 1BCreature — Human Rogue {3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery. 2/2
Argothian Opportunist 2GCreature — Human Scout When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/2
Dripping-Tongue Zubera 1GCreature — Zubera Spirit When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn. 1/2
Company Commander 2WBCreature — Human Soldier Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn. 2/4
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