Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragon Mage

5RR · Creature — Dragon Wizard

Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5

Similar cards

Color identity:
NameManaTypeText
Hellhole Rats 2BRCreature — Rat Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value. 2/2
Curiosity UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense GEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Toxin Sliver 3BCreature — Sliver Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3
The Eleventh Doctor 1WULegendary Creature — Time Lord Doctor I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. {2}: Target creature with power 3 or less can't be blocked this turn. 3/2
Lone Revenant 3UUCreature — Spirit Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 4/4
Mercurial Kite 3UCreature — Bird Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 2/2
Yarus, Roar of the Old Gods 2RGLegendary Creature — Centaur Druid Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. 4/4
Cavern Whisperer 4BCreature — Nightmare Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature mutates, each opponent discards a card. 4/4
Etrata, the Silencer 2UBLegendary Creature — Vampire Assassin Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. 3/5
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