M:tG card similarity search
4RR · Enchantment
{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Name | Mana | Type | Text |
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Sarpadian Empires, Vol. VII | 3 | Artifact | As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type. |
Fable of the Mirror-Breaker | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." II — You may discard up to two cards. If you do, draw that many cards. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Warden | 3WU | Sorcery | Create a 4/4 white and blue Sphinx creature token with flying and vigilance. |
Gargoyle Castle | Land | {T}: Add {C}. {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying. | |
Experimental Aviator | 3UU | Creature — Human Artificer | Flying When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. 0/3 |
Cloudseeder | 1U | Creature — Faerie Spellshaper | Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying." 1/1 |
Seasoned Pyromancer | 1RR | Creature — Human Shaman | When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. 2/2 |
Illustrious Historian | 1R | Creature — Human Shaman | {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. 2/1 |
Akki Ember-Keeper | 1R | Enchantment Creature — Goblin Warrior | Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) 2/1 |
Scampering Scorcher | 3R | Creature — Elemental | When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1 |