Card Codex

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17 May 2024: Card library updated.

Dragon Tempest

1R · Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

Similar cards

Color identity:
NameManaTypeText
Wernog, Rider's Chaplain WBLegendary Creature — Human When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.) 1/2
Geth, Lord of the Vault 4BBLegendary Creature — Phyrexian Zombie Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. 5/5
Belltower Sphinx 4UCreature — Sphinx Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5
Sporemound 3GGCreature — Fungus Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. 3/3
Last-Ditch Effort RInstant Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
Ognis, the Dragon's Lash 1B/RRR/GLegendary Creature — Viashino Warrior Haste Whenever a creature you control with haste attacks, create a tapped Treasure token. 3/3
Angelic Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5
Sejiri Steppe Land Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
Zo-Zu the Punisher 1RRLegendary Creature — Goblin Warrior Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. 2/2
Blisterstick Shaman 2RCreature — Goblin Shaman When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target. 2/1
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