Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragon-Scarred Bear

2G · Creature — Bear

Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater. 3/2

Similar cards

Color identity:
NameManaTypeText
Astarion's Thirst 3BInstant Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
Pestilence Rats 2BCreature — Rat Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) */3
Goldfury Strider 4RArtifact Creature — Golem Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5
Wishmonger 3WCreature — Unicorn Monger {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3
Training Grounds UEnchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Coiling Woodworm 2GCreature — Insect Worm Coiling Woodworm's power is equal to the number of Forests on the battlefield. */1
Contortionist Troupe XGCreature — Human Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. 0/0
Flailing Soldier RCreature — Human Soldier {1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. 2/2
Page 102