M:tG card similarity search
3RR · Creature — Human Monk
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Flanking Troops | 2WW | Creature — Human Soldier | Whenever Flanking Troops attacks, you may tap target creature. 2/2 |
Seasoned Marshal | 2WW | Creature — Human Soldier | Whenever Seasoned Marshal attacks, you may tap target creature. 2/2 |
Demon-Possessed Witch | Creature — Human Shaman | When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3 | |
Belle of the Brawl | 2B | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. 3/2 |
Grasping Scoundrel | B | Creature — Human Pirate | Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1 |
Cloaked Cadet | 4G | Creature — Human Ranger | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. 2/4 |
Dogged Hunter | 2W | Creature — Human Nomad | {T}: Destroy target creature token. 1/1 |
Butcher's Cleaver | 3 | Artifact — Equipment | Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3} |
Ballista Watcher | 2RR | Creature — Human Soldier Werewolf | {2}{R}, {T}: Ballista Watcher deals 1 damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |
Village Bell-Ringer | 2W | Creature — Human Scout | Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4 |