M:tG card similarity search
3RR · Creature — Human Monk
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Savior of the Sleeping | 2W | Creature — Human Knight | Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. 2/3 |
Emperor's Vanguard | 3G | Creature — Human Scout | Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3 |
Selesnya Sentry | 2W | Creature — Elephant Soldier | {5}{G}: Regenerate Selesnya Sentry. 3/2 |
Biovisionary | 1GU | Creature — Human Wizard | At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. 2/3 |
Deadeye Plunderers | 3UB | Creature — Human Pirate | Deadeye Plunderers gets +1/+1 for each artifact you control. {2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3 |
Gryffwing Cavalry | 3W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2 |
Vampire Cutthroat | B | Creature — Vampire Rogue | Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Zephyr Sentinel | 1U | Creature — Human Soldier | Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1 |
Meddling Kids | 2WU | Creature — Human Child | As Meddling Kids enters the battlefield, choose a word with four or more letters. Spells with the chosen word in their text box can't be cast. 2/3 |
Kessig Wolfrider | R | Creature — Human Knight | Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. 1/2 |