Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragon-Style Twins

3RR · Creature — Human Monk

Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Imoen, Chaotic Trickster 1URLegendary Creature — Human Rogue Wizard Imoen, Chaotic Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent. 3/2
Galvanic Alchemist 2UCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." 1/4
Kitesail Apprentice WCreature — Kor Soldier As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1
Planebound Accomplice 2RCreature — Human Wizard {R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. 1/3
Queen of Ice 2UCreature — Human Noble Wizard Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. 2/3
Destiny Spinner 1GEnchantment Creature — Human Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3
Blood Cultist 1BRCreature — Human Wizard {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1
Byrke, Long Ear of the Law 4GWLegendary Creature — Rabbit Soldier Vigilance When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. 4/4
Gruul Guildmage R/GR/GCreature — Human Shaman ({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn. 2/2
Nut Collector 5GCreature — Human Druid At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. 1/1
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