M:tG card similarity search
4GW · Legendary Creature — Elder Dragon
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn. 5/7
Name | Mana | Type | Text |
---|---|---|---|
Nuka-Nuke Launcher | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
Cauldron's Gift | 4B | Sorcery | Adamant — If at least three black mana was spent to cast this spell, mill four cards. You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. |
Tidespout Tyrant | 5UUU | Creature — Djinn | Flying Whenever you cast a spell, return target permanent to its owner's hand. 5/5 |
Hostage Taker | 2UB | Creature — Human Pirate | When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/3 |
Vial Smasher the Fierce | 1BR | Legendary Creature — Goblin Berserker | Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.) 2/3 |
Training Drone | 3 | Artifact Creature — Drone | Training Drone can't attack or block unless it's equipped. 4/4 |
Scarred Puma | R | Creature — Cat | Scarred Puma can't attack unless a black or green creature also attacks. 2/1 |
Paradox Engine | 5 | Legendary Artifact | Whenever you cast a spell, untap all nonland permanents you control. |
Intervene | U | Instant | Counter target spell that targets a creature. |
Reflector Mage | 1WU | Creature — Human Wizard | When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. 2/3 |