M:tG card similarity search
4BR · Legendary Creature — Elder Dragon
Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5
Name | Mana | Type | Text |
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Setessan Battle Priest | 1W | Creature — Human Cleric | Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. 1/3 |
Phoenix of Ash | 1RR | Creature — Phoenix | Flying, haste {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Phoenix of Ash escapes with a +1/+1 counter on it. 2/2 |
A-Dragon's Rage Channeler | R | Creature — Human Shaman | Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able. 1/1 |
Etherwrought Page | 1WUB | Artifact | At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life. |
Owlin Shieldmage | 3WB | Creature — Bird Warlock | Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) 3/3 |
Bilbo's Ring | 3 | Legendary Artifact — Equipment | As long as it's your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
Reckless Stormseeker | 2R | Creature — Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Web of Inertia | 2U | Enchantment | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. |
Sanctimony | 1W | Enchantment | Whenever an opponent taps a Mountain for mana, you may gain 1 life. |
Filthy Cur | 1B | Creature — Dog | Whenever Filthy Cur is dealt damage, you lose that much life. 2/2 |