Card Codex

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17 May 2024: Card library updated.

Dragonmaster Outcast

R · Creature — Human Shaman

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. 1/1

Similar cards

Color identity:
NameManaTypeText
Dispatch Dispensary Artifact — Contraption Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.
Combine Chrysalis GUArtifact Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Omnath, Locus of Rage 3RRGGLegendary Creature — Elemental Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. 5/5
Sea Sprite 1UCreature — Faerie Flying, protection from red 1/1
Weatherseed Faeries 2UCreature — Faerie Flying, protection from red 2/1
Goblin Marshal 4RRCreature — Goblin Warrior Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens. 3/3
Akki Ember-Keeper 1REnchantment Creature — Goblin Warrior Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) 2/1
Chishiro, the Shattered Blade 2RGLegendary Creature — Snake Samurai Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace. At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) 4/4
Scampering Scorcher 3RCreature — Elemental When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1
Uktabi Efreet 2GGCreature — Efreet Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 5/4
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