Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dragonstalker

4W · Creature — Bird Soldier

Flying, protection from Dragons 3/3

Similar cards

Color identity:
NameManaTypeText
Prava of the Steel Legion 2WLegendary Creature — Cat Soldier As long as it's your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.) 1/4
Torch Drake 3UCreature — Drake Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2
Tower Drake 2UCreature — Drake Flying {W}: Tower Drake gets +0/+1 until end of turn. 2/1
Souvenir Snatcher 4UCreature — Bird Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. 4/4
Lieutenants of the Guard 4WCreature — Human Soldier Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. 2/2
Cruel Witness 2UUCreature — Bird Horror Flying Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/3
Kill-Zone Acrobat 2BCreature — Human Soldier Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. 3/2
Angel of the Dire Hour 5WWCreature — Angel Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4
Ashen Rider 4WWBBCreature — Archon Flying When Ashen Rider enters the battlefield or dies, exile target permanent. 5/5
Yellow Scarves Cavalry 1RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1
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