M:tG card similarity search
3UB · Legendary Creature — Zombie Wizard
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 3/3
Name | Mana | Type | Text |
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Boneyard Lurker | 2BG | Creature — Nightmare Beast | Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand. 4/4 |
Mosswort Bridge | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. | |
Chandra's Spitfire | 2R | Creature — Elemental | Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. 1/3 |
Pinpoint Avalanche | 3RR | Instant | Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. |
Shriek of Dread | 1B | Instant | Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Thorn of Amethyst | 2 | Artifact | Noncreature spells cost {1} more to cast. |
Endemic Plague | 3B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. |
Rune of Protection: Red | 1W | Enchantment | {W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |
Undying Evil | B | Instant | Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
Death | 1B | Sorcery | Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value. |