Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dramatic Finale

W/BW/BW/BW/B · Enchantment

Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Similar cards

Color identity:
NameManaTypeText
Saproling Symbiosis 3GSorcery You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.
Abian, Luvion Usurper 5RGLegendary Planeswalker — Abian As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) [+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control. [+1]: Create a 3/2 red and green Spirit creature token. [−X]: You deal X damage to any target. Loyalty 5
Levitation 2UUEnchantment Creatures you control have flying.
Sporemound 3GGCreature — Fungus Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. 3/3
Sedgemoor Witch 2BCreature — Human Warlock Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 3/2
Judith, Carnage Connoisseur 3BRLegendary Creature — Human Shaman Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." 3/4
Welcoming Vampire 2WCreature — Vampire Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3
Arterial Alchemy 2REnchantment When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
Feast or Famine 3BInstant Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cabaretti Charm RGWInstant Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
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