Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dramatic Rescue

WU · Instant

Return target creature to its owner's hand. You gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Justiciar's Portal 1WInstant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Rootwater Diver UCreature — Merfolk {T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. 1/1
Defossilize 4BSorcery Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Reverent Silence 3GSorcery If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments.
Ratchet, Field Medic 2WLegendary Artifact Creature — Robot More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.) Lifelink Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped. 2/4
Watcher for Tomorrow 1UCreature — Human Wizard Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1
Soul Charmer 2WCreature — Human Rebel Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2
Mischievous Poltergeist 2BCreature — Spirit Flying Pay 1 life: Regenerate Mischievous Poltergeist. 1/1
Font of Return 1BEnchantment {3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
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