M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Revolutionist | 5R | Creature — Human Wizard | When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3 |
Callous Bloodmage | 2B | Creature — Vampire Warlock | When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1 |
Defy Death | 3WW | Sorcery | Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. |
A-Teferi, Time Raveler | 2WU | Legendary Planeswalker — Teferi | Your opponents can't cast spells during your turn. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Loyalty 5 |
Gravewaker | 4BB | Creature — Bird Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. 5/5 |
The Doctor's Tomb | Plane — Trenzalore | If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.) | |
Oracle of Nectars | 2G/W | Creature — Elf Cleric | {X}, {T}: You gain X life. 2/2 |
Shipwreck Dowser | 3UU | Creature — Merfolk Wizard | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 3/3 |
Spinewoods Armadillo | 4GG | Creature — Armadillo | Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. 7/7 |
Woodland Sleuth | 3G | Creature — Human Scout | Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. 2/3 |