Card Codex

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17 May 2024: Card library updated.

Dramatic Reversal

1U · Instant

Untap all nonland permanents you control.

Similar cards

Color identity:
NameManaTypeText
Earthcraft 1GEnchantment Tap an untapped creature you control: Untap target basic land.
Release to the Wind 2UInstant Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Fade Away 2USorcery For each creature, its controller sacrifices a permanent unless they pay {1}.
Rush of Ice USorcery Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
HELIOS One Land {T}: Add {C}. {1}, {T}: You get {E} (an energy counter). {3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Rubble 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
Aurora Griffin 3WCreature — Griffin Flying {W}: Target permanent becomes white until end of turn. 2/2
Celestial Dawn 1WWEnchantment Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Catch 1URSorcery Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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