M:tG card similarity search
1W · Creature — Human Wizard
Your opponents can't cast spells from anywhere other than their hands. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Archmage of Echoes | 4U | Creature — Faerie Wizard | Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) 4/4 |
Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |
Brineborn Cutthroat | 1U | Creature — Merfolk Pirate | Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. 2/1 |
Tangleroot | 3 | Artifact | Whenever a player casts a creature spell, that player adds {G}. |
A-Vega, the Watcher | 1WU | Legendary Creature — Bird Spirit | Flying Ward {2} Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2 |
Oakshade Stalker | 2G | Creature — Human Ranger Werewolf | You may cast Oakshade Stalker as though it had flash if you pay {2} more to cast it. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |
Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
Myntasha, Honored One | 2GG | Legendary Snow Creature — Elk | As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.) 3/3 |
City of Solitude | 2G | Enchantment | Players can cast spells and activate abilities only during their own turns. |
Illusory Demon | 1UB | Creature — Demon Illusion | Flying When you cast a spell, sacrifice Illusory Demon. 4/3 |