M:tG card similarity search
2U · Creature — Zombie Rogue
When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. 3/2
Name | Mana | Type | Text |
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Ironclad Slayer | 2W | Creature — Human Warrior | When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. 3/2 |
Cadaver Imp | 1BB | Creature — Imp | Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. 1/1 |
Hunted Wumpus | 3G | Creature — Beast | When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield. 6/6 |
Wolf-Skull Shaman | 1G | Creature — Elf Shaman | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token. 2/2 |
Wilfred Mott | 3W | Legendary Creature — Human Soldier | Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 2/4 |
Decisions, Decisions | 3U | Sorcery | Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. |
Circle of the Land Druid | 1G | Creature — Gnome Druid | When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 1/1 |
Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
Manifold Insights | 2U | Sorcery | Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
Enlistment Officer | 3W | Creature — Human Soldier | First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order. 2/3 |