Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dread Wight

3BB · Creature — Zombie

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature." 3/4

Similar cards

Color identity:
NameManaTypeText
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Ice Over 1UEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.
Inertia Bubble 1UEnchantment — Aura Enchant artifact Enchanted artifact doesn't untap during its controller's untap step.
House Guildmage UBCreature — Human Wizard {1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 2/2
Frightshroud Courier 2BCreature — Zombie You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1
The Savant Hero Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Sleep 2UUSorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Smoke RREnchantment Players can't untap more than one creature during their untap steps.
Ghosthelm Courier 2UCreature — Human Wizard You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1
Time of Ice 3UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands.
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