M:tG card similarity search
3R · Creature — Zombie Jackal Warrior
When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Wreck Hunter | BB | Creature — Human Artificer | Flash When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2 |
| Complaints Clerk | 3W | Creature — Sloth Beast Employee | When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. 3/3 |
| Team Pennant | 1 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3} |
| Urza's Engine | 5 | Artifact Creature — Juggernaut | Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. 1/5 |
| Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |
| Honorable Scout | W | Creature — Human Soldier Scout | When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1 |
| Madrush Cyclops | 1BRG | Creature — Cyclops Warrior | Creatures you control have haste. 3/4 |
| Bitterblade Warrior | 1G | Creature — Jackal Warrior | You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
| Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |
| Deb Thomas | 3R | Legendary Planeswalker — Deb | Whenever an Employee enters the battlefield under your control, put a loyalty counter on Deb Thomas. [+1]: Create a 1/1 red Employee creature token. [−X]: Employees and Dogs you control get +X/+0 until end of turn. Loyalty 3 |