Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dreadmaw's Ire

R · Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

Similar cards

Color identity:
NameManaTypeText
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Runaway Carriage 4Artifact Creature — Construct Trample When Runaway Carriage attacks or blocks, sacrifice it at end of combat. 5/6
Snarlfang Vermin BCreature — Rat Whenever Snarlfang Vermin deals combat damage to a creature, if that creature is still on the battlefield, suspect that creature. It perpetually gains this ability. Whenever a suspected creature an opponent controls dies while Snarlfang Vermin is in your graveyard, that opponent loses 1 life. 2/1
Builder's Bane XXRSorcery Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Decimate 2RGSorcery Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Hixus, Prison Warden 3WWLegendary Creature — Human Soldier Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) 4/4
Ashnod's Intervention BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Sliver Legion WUBRGLegendary Creature — Sliver All Sliver creatures get +1/+1 for each other Sliver on the battlefield. 7/7
Spurnmage Advocate WCreature — Human Nomad {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature. 1/1
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