M:tG card similarity search
· Land
{T}: Add {C}. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Drumhunter | 3G | Creature — Human Druid Warrior | At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}. 2/2 |
| Hesitation | 1U | Enchantment | When a player casts a spell, sacrifice Hesitation and counter that spell. |
| Lunar Force | 2U | Enchantment | When an opponent casts a spell, sacrifice Lunar Force and counter that spell. |
| Kor Haven | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | |
| Planeswalker's Scorn | 2B | Enchantment | {3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery. |
| Ozolith, the Shattered Spire | 1G | Legendary Artifact | If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.) |
| River Heralds' Boon | 1G | Instant | Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. |
| Red Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
| Paliano, the High City | Legendary Land | Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. {T}: Add one mana of any color chosen as you drafted cards named Paliano, the High City. | |
| Meadowboon | 2WW | Creature — Elemental | When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |